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I do wish this had more to do, like a v2 where you needed to push things places, with different ships (with different thruster powers/angles/characteristics, modes with setable amounts of satelites to repair (3 is very few), different more cooperative repair mechanisms, a challenge course requiring much finer control of the craft..... etc. That said, this is a great prototype and proof of concept, and I hope you continue developing it at some point!